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        <title>Moveset Classroom</title>
        <link>http://chosenjourney.yuku.com/forums/11</link>
        <description>
        <![CDATA[ Where player movesets are checked over. ]]>
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			<title><![CDATA[ Drake's Move Set. (It's long be prepared.) ]]></title>
			<link>http://chosenjourney.yuku.com/topic/613/t/Drake-s-Move-Set-It-s-long-be-prepared-.html</link>
			<description><![CDATA[ Ability:<br>Demon Blood: Due to his demon blood grants him supernatural senses and strength. It also grants him more endurance to psychical attacks meaning he can ignore low to moderate damage from NPCS. Due to his strength his psychical damage cause quite a bit more damage, then that of a normal human.<br><br>Demon wings- One charge. 1 rest. he can sprout a pair of wings from his back granting him the ability of flight. When in flight he cant be affected by any attacks effecting the... ]]></description>

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			<author>feeds@yuku.com (Drake Hayden)</author>
			<guid isPermaLink="true">http://chosenjourney.yuku.com/topic/613</guid>
			<pubDate>Fri, 06 Jan 2006 00:29:59 GMT</pubDate>
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			<title><![CDATA[ Eryon move downgrades... ]]></title>
			<link>http://chosenjourney.yuku.com/topic/614/t/Eryon-move-downgrades-.html</link>
			<description><![CDATA[ Speed Booster- Takes 1-2 charge. Electrical feathers appear on Eryons arms and legs, increasing his speed <!--EZCODE BOLD START--><strong>but lowering his defense</strong><!--EZCODE BOLD END-->. Also allows him to fly in the air. Lasts until end of 3 turns if 1 charge used, until end of battle if 2 charges used.<br><br>Blitz Shift- Takes 1 charge. Instant short-range movement. Leaves a quickly fading trail for those that can see. Does not require charge if Speed Booster is in effect.... ]]></description>

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			<author>feeds@yuku.com (Ascending Sword)</author>
			<guid isPermaLink="true">http://chosenjourney.yuku.com/topic/614</guid>
			<pubDate>Wed, 28 Dec 2005 17:57:11 GMT</pubDate>
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			<title><![CDATA[ Alethia needs better moves ]]></title>
			<link>http://chosenjourney.yuku.com/topic/615/t/Alethia-needs-better-moves.html</link>
			<description><![CDATA[ Vengeance Halo - 1 turn to charge and put a halo of light around Alethia's head. If Alethia KOs, the halo will give the person who knocked her out a major shocking.<br><br>Diamond Spray - 1 turn charge. First turn creates a crystal of light. Second turn explodes it, sending shards of crystallized light at the enemy.<br><br>Celestial Blood - If Alethia is cut, her blood will burn the enemy if it touches them.<br><br>Bahamut Guardianal - 4 turns to charge, Alethia summons a massive dragon of... ]]></description>

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			<author>feeds@yuku.com (Squirtel the Squirtle)</author>
			<guid isPermaLink="true">http://chosenjourney.yuku.com/topic/615</guid>
			<pubDate>Fri, 23 Dec 2005 11:20:39 GMT</pubDate>
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			<title><![CDATA[ Add a move for Fallen ]]></title>
			<link>http://chosenjourney.yuku.com/topic/616/t/Add-a-move-for-Fallen.html</link>
			<description><![CDATA[ Actually, it's an ability<br><br>Iron Grip - Fallen cannot be disarmed through normal means. It requires magical assistance or to simply cut the limb off.<div class='signature'><div style="text-align:center"><img src="http://img.photobucket.com/albums/v322/squirtel36/thessasig.jpg" style="border:0;"></div></div> ]]></description>

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			<author>feeds@yuku.com (Squirtel the Squirtle)</author>
			<guid isPermaLink="true">http://chosenjourney.yuku.com/topic/616</guid>
			<pubDate>Wed, 21 Dec 2005 11:10:00 GMT</pubDate>
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			<title><![CDATA[ Ann and Tuono - New Moves ]]></title>
			<link>http://chosenjourney.yuku.com/topic/617/t/Ann-and-Tuono-New-Moves.html</link>
			<description><![CDATA[ <!--EZCODE BOLD START--><strong>Both</strong><!--EZCODE BOLD END--><br>Thunder Strike: A painful blast of lightning that leaves the opponent unable to move for a turn. Requires a turn to charge. (Electric element)<br><br>Psychic: A direct, mind-to-mind assult. Can be used without charging, but an uncharged Psychic attack will result in the twin using this move being hit with a milder version of their own attack. If charged for a turn there is no damage to the twin using this attack. (Psychic... ]]></description>

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			<author>feeds@yuku.com (Sapphire Star At Midnight)</author>
			<guid isPermaLink="true">http://chosenjourney.yuku.com/topic/617</guid>
			<pubDate>Wed, 21 Dec 2005 00:48:02 GMT</pubDate>
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			<title><![CDATA[ D-Mon's moveset. ]]></title>
			<link>http://chosenjourney.yuku.com/topic/619/t/D-Mon-s-moveset-.html</link>
			<description><![CDATA[ Digital Senses: D-Mon is able to detect the presence of other digimon or other digital objects and track them down. Mostly role play value but it can be used to increase the chances of fighting a digimon in the Monster Collisium.<br><br>Data Storage: D-Mon can absorb defeated digimon to store copies of that digimon in his code which allows him to use there attacks and other abilities that digimon may have had.<br><br>Shapeshift: As long as D-Mon has the data of other digimon he can change the... ]]></description>

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			<author>feeds@yuku.com (The unbalanced one)</author>
			<guid isPermaLink="true">http://chosenjourney.yuku.com/topic/619</guid>
			<pubDate>Sat, 17 Dec 2005 20:15:44 GMT</pubDate>
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			<title><![CDATA[ Hieb's Moveset ]]></title>
			<link>http://chosenjourney.yuku.com/topic/618/t/Hieb-s-Moveset.html</link>
			<description><![CDATA[ Ability<br>Warrior's Determination - Physical attacks don't distract or knockback Hieb. Hieb can ignore the pain of most physical attacks.<br><br>Ability<br>Fire Within - When hit with a fire attack, Hieb is slightly healed. He also gains 1 charge. He does not gain a charge if he is hit with his own techniques.<br><br>Ability<br>Unparalleled Speed - Hieb starts out the battle with one charge. He cannot use a defensive technique on his first turn.<br><br>Ability<br>Cloak of Shadows - Like... ]]></description>

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			<author>feeds@yuku.com (Senritsu Kijo)</author>
			<guid isPermaLink="true">http://chosenjourney.yuku.com/topic/618</guid>
			<pubDate>Sat, 17 Dec 2005 19:51:31 GMT</pubDate>
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			<title><![CDATA[ Finishing out Faith's moveset ]]></title>
			<link>http://chosenjourney.yuku.com/topic/620/t/Finishing-out-Faith-s-moveset.html</link>
			<description><![CDATA[ Adding these moves:<br><br>Burst Stream (Without warning, Faith releases a stream of electricity from her hands. Not as powerful as the Thunderbolt but very fast.)<br><br>Light Screen (Faith releases a bright electric flash that does no damage.)<br><br>Wind Tunnel (Faith creates a circular barrier of rapidly-moving wind that she can cause to slowly expand or contract, or disperse at will.)<br><br>Trinity Shield (Faith creates three orbs of electricity that cast a clear, solid,... ]]></description>

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			<author>feeds@yuku.com (DigiFaith)</author>
			<guid isPermaLink="true">http://chosenjourney.yuku.com/topic/620</guid>
			<pubDate>Sat, 17 Dec 2005 19:31:05 GMT</pubDate>
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			<title><![CDATA[ Ryathal Moveset ]]></title>
			<link>http://chosenjourney.yuku.com/topic/621/t/Ryathal-Moveset.html</link>
			<description><![CDATA[ Mental Defense - Ryathal's mental defense is incredibly strong, allowing him to be immune to attacks to his mind. Any such attacks are reflected back to sender at half damage. (Always active)<br><br>Hand Slice - Ryathal slices the hand of his opponent, which causes little damage. Each turn, if they're holding a weapon in that hand, damage multiples and steadily inceases.<br><br>Ice Crystals - By freezing the water within the ground, Ryathal is able to create a shield of ice crystals from the... ]]></description>

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			<author>feeds@yuku.com (Gigalon)</author>
			<guid isPermaLink="true">http://chosenjourney.yuku.com/topic/621</guid>
			<pubDate>Fri, 16 Dec 2005 22:27:12 GMT</pubDate>
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			<title><![CDATA[ Twilight ]]></title>
			<link>http://chosenjourney.yuku.com/topic/622/t/Twilight.html</link>
			<description><![CDATA[ Darkbolt - Like a bolt of electricity, but dark energy. Shot from Twilight's hands.<br><br>Drown - 1 charge. Twilight summons a black cloud in the area. It lasts for 2 turns. During this time, opponent must hold breath. Holding their breath in the cloud means they can only take one action or none. If they breath in, their lungs are filled with water, making it hard to breathe for the rest of battle (easier to acquire exhaustion damage).<br><br>Dark Revenge - If Twilight is KOed, his sword... ]]></description>

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			<author>feeds@yuku.com (Paige Sunumbra)</author>
			<guid isPermaLink="true">http://chosenjourney.yuku.com/topic/622</guid>
			<pubDate>Fri, 16 Dec 2005 17:01:55 GMT</pubDate>
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			<title><![CDATA[ Moveset - Y ]]></title>
			<link>http://chosenjourney.yuku.com/topic/623/t/Moveset-Y.html</link>
			<description><![CDATA[ Yeah, don't have alot of time so I'm going to rush and only put a one set for now, if they get approved then i'll add the others. Note: For Yoshuki.<br><br><br>Summon Tybalt:-1 Charge- Yoshui Summons the Demon Tybalt, A wind demon who has mastered sword fighting and can cut through any material. After summoning Yosh can used Fallen Seraph, an attack that he cannot perform without summoning Tybalt, because he lacks the physical strength. Summoning Tybalt incress his strength for 5... ]]></description>

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			<author>feeds@yuku.com (yosmon)</author>
			<guid isPermaLink="true">http://chosenjourney.yuku.com/topic/623</guid>
			<pubDate>Fri, 16 Dec 2005 09:00:59 GMT</pubDate>
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			<title><![CDATA[ Squirt and Flash ]]></title>
			<link>http://chosenjourney.yuku.com/topic/625/t/Squirt-and-Flash.html</link>
			<description><![CDATA[ Flashs Moves<br><br>Swords Dance: This attack allows Flash to attack three times in a single turn, but only using normal attacks. Elemental attacks cannot be combined with this move. (No element)<br><br>Water Wall: Requires a turn to charge. Drops a pressurised wall of water onto the opponent. (Water Element)<br><br>Water Gun: Shoots a pressurised stream of water at the opponent.<br><br>Psychic: A direct and painful mental attack. (Psychic)<br><br>Mind and Blade: Takes a turn to charge. A... ]]></description>

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			<author>feeds@yuku.com (Northen Light36)</author>
			<guid isPermaLink="true">http://chosenjourney.yuku.com/topic/625</guid>
			<pubDate>Thu, 15 Dec 2005 23:13:55 GMT</pubDate>
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			<title><![CDATA[ Fallen ]]></title>
			<link>http://chosenjourney.yuku.com/topic/626/t/Fallen.html</link>
			<description><![CDATA[ Moonlight Slash: Fallen takes 1 turn to charge to store energy in her blade and then slashes at close range for an explosive damage.<br><br>Darkness Daggers: Fallen can conjure two daggers made out of darkness and fling them. They must be used that turn.<br><br>Dark Blast: Fallen can manipulate her life aura to fire blasts of dark energy.<br><br>Marilith: Fallen is able to produce four tentacles (no more) with finger-like appendages at the ends. These four tentacles act like extra arms and... ]]></description>

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			<author>feeds@yuku.com (Paige Sunumbra)</author>
			<guid isPermaLink="true">http://chosenjourney.yuku.com/topic/626</guid>
			<pubDate>Thu, 15 Dec 2005 22:35:47 GMT</pubDate>
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			<title><![CDATA[ Move Your Body! ]]></title>
			<link>http://chosenjourney.yuku.com/topic/627/t/Move-Your-Body-.html</link>
			<description><![CDATA[ I don't know what your general concensus of moves is, you mind if I say, even if not officially in print, that they can only use certain moves until certain levels?<br>Horatio - Human - Fire/Ice - Level 1<br>Weapon: Trust &amp; Betrayal [Twin .45's]<br>All attacks involve Trust and Betrayal and/orKicks/Throws, etc.<br><!--EZCODE LIST START--><ul><li><!--EZCODE ITALIC START--><em><!--EZCODE BOLD START--><strong>Basic Attack</strong><!--EZCODE BOLD END-->: Two shots in quick succession from... ]]></description>

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			<author>feeds@yuku.com (noodles355)</author>
			<guid isPermaLink="true">http://chosenjourney.yuku.com/topic/627</guid>
			<pubDate>Thu, 15 Dec 2005 11:40:13 GMT</pubDate>
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			<title><![CDATA[ Chaotix' Moveset ]]></title>
			<link>http://chosenjourney.yuku.com/topic/629/t/Chaotix-Moveset.html</link>
			<description><![CDATA[ Tendrils - Mechanical tendrils emerge from various openings in Chaotix' armor. These tendrils are capable of absorbing various forms of technology and merging them with the armor. These tendrils have various uses in combat as well. They can wrap themselves around limbs, pierce metal and flesh, and whip themselves against opponents.<br><br>Claws - Razor sharp claws push through the tips of Chaotix' fingers.<br><br>Wings - Chaotix has metallic, bat shaped wings sprouting from his... ]]></description>

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			<author>feeds@yuku.com (AngellusOmnis)</author>
			<guid isPermaLink="true">http://chosenjourney.yuku.com/topic/629</guid>
			<pubDate>Wed, 14 Dec 2005 18:01:29 GMT</pubDate>
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			<title><![CDATA[ Modify and add ]]></title>
			<link>http://chosenjourney.yuku.com/topic/630/t/Modify-and-add.html</link>
			<description><![CDATA[ Alethia: Modifying<br><br>Parting - Command water to part and make a dry path to walk upon.<br><br>^ I want it to also cause anything binding her to fall away, like ropes or whatever.<br><br>Dreamwarp: Adding<br><br>Astralform - Dreamwarp can turn herself into a chaotic spirit of her own true self. Though this negates most physical damage, it leaves her doubly vulnerable to Spirit and Psychic attacks.<div class='signature'><div style="text-align:center"><img... ]]></description>

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			<author>feeds@yuku.com (Squirtel the Squirtle)</author>
			<guid isPermaLink="true">http://chosenjourney.yuku.com/topic/630</guid>
			<pubDate>Tue, 13 Dec 2005 19:27:23 GMT</pubDate>
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			<title><![CDATA[ Moves ]]></title>
			<link>http://chosenjourney.yuku.com/topic/628/t/Moves.html</link>
			<description><![CDATA[ Let's see what you think to these. The last is questionable, I know, but half level/double reward seems fair.<br><!--EZCODE HR START--><hr /><!--EZCODE HR END--><br>Boeknall - Samael waves his fan, summoning a strong blast of wind to blow in front of him.<br><br>Feuerwind - Much like Boeknall, but sends a wave of fire on the wind blast.<br><br>Brunhilda umfassen - upon getting close to the enemy, Samael attacks from a low position, launching the opponent into the air, where he is buffetted by... ]]></description>

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			<author>feeds@yuku.com (King I of the Tiger)</author>
			<guid isPermaLink="true">http://chosenjourney.yuku.com/topic/628</guid>
			<pubDate>Tue, 13 Dec 2005 18:10:20 GMT</pubDate>
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			<title><![CDATA[ Ryykun's Power to All ]]></title>
			<link>http://chosenjourney.yuku.com/topic/631/t/Ryykun-s-Power-to-All.html</link>
			<description><![CDATA[ &quot;I have my own problems to solve, but why not solve others' problems first?&quot;<br><br>Physical Barrier<br>This enchantment can reduce the damage given to them by physical attacks for one turn. Power of the attacking creature will determine the damage reduction. Weak attacks will be bounced off, average attacks will be halved, and strong attacks will break through the barrier for double damage. RP wise it can be casted on the party within visual range.<br><br>Magical Screen<br>Reduce... ]]></description>

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			<author>feeds@yuku.com (Ryykun)</author>
			<guid isPermaLink="true">http://chosenjourney.yuku.com/topic/631</guid>
			<pubDate>Tue, 13 Dec 2005 08:22:08 GMT</pubDate>
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			<title><![CDATA[ A few more ]]></title>
			<link>http://chosenjourney.yuku.com/topic/632/t/A-few-more.html</link>
			<description><![CDATA[ Both:<br><br>Psychic Assault - Takes one turn to charge. Unleashes full extent of psychic powers on opponent. Unblockable/unavoidable. Can only be used once per fight. Can't use any psychic attack (including levitation) for 2 rounds after.<br><br>Helpful Charge - If fighting together, and one charges for an attack, the other automatically gains a charge.<br><br>Diana only:<br><br>Fire Tower - Can unleash a tower of fire from anywhere in the ground<br><br>Fire Duplicate - Creates a man of fire... ]]></description>

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			<author>feeds@yuku.com (ErraticMisfit)</author>
			<guid isPermaLink="true">http://chosenjourney.yuku.com/topic/632</guid>
			<pubDate>Mon, 12 Dec 2005 18:25:30 GMT</pubDate>
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			<title><![CDATA[ Movesets ]]></title>
			<link>http://chosenjourney.yuku.com/topic/633/t/Movesets.html</link>
			<description><![CDATA[ For some reason.. All of Sunny's magic spells are accompanied by music unless he purposedly douses the sound. So all his spells are song spells. All spells last 1 turn per charge.<br><br>Study of Fire - Sunny can cast spells that do Fire damage or have Fire in the name as if he'd charged for 1 turn.<br><br>Song of Water - Causes rain to shower down over the battlefield, steadily doing a little healing to Sunny and his allies each turn.<br><br>Song of Fire - Causes intensive heat to fill the... ]]></description>

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			<author>feeds@yuku.com (Squirtel the Squirtle)</author>
			<guid isPermaLink="true">http://chosenjourney.yuku.com/topic/633</guid>
			<pubDate>Mon, 12 Dec 2005 16:53:43 GMT</pubDate>
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